Today I want to introduce you to a simple rule that I apply when developing software. This rule often saves me a lot of time and it is simple to apply. I usually write code in Java and so the rule is made for Java programming in the first place, but it might also be adapted […]
A method usually makes assumptions about the arguments that are passed into it by a method invocation. The conditions that the arguments must fullfil are named the method’s pre-conditions. Thus a good method implementation checks if the arguments are in an expected state so that the method can execute.
Often developers use basic data types as method parameters like String, […]
When a user executes a long running background task an application usually wants to report progress about the task to the user. Application developers often do this by passing a ProgressListener to the background task’s method and the method uses the ProgressListener to report it’s progress. But you can also design it in another way and I would like to […]
Instead of building monolithic applications developers prefer modular and extendible applications. Either they want to use the flexible architecture by themselfs or provide a plug-in api for other developers. In both situations one must define a modul’s purpose and it’s boundary. This module boundary is also called the service provides interface (SPI) or also a plug-in api. Java’s jar […]
In Java 1.5 enums were introduced to ease handling of constant values. Enums can improve code quality, because they are types that the compiler can check. But they can also be misused and lower the code quality. In this blog I want to discuss the misuse of enums as type discriminators and show you why this […]
In this blog I want to show implementation pitfalls of the singleton pattern and show you why enums are the better singletons.
The singleton pattern is widely known and discussed a lot of times. Developers often prefer to implement a singleton using a final static field. But this approach has some pitfalls or rather malicious code can […]
An instanceof check is often an indication for misplaced source code. Some developer say that instanceof checks are ugly code, but there are reasons against instancof checks beyond a subjective feeling. In this blog I want to compare instanceof checks with polymorphism and discuss the downsides. This blog is intended to be used as a basis for desing decisions and discussions […]
A lot of projects run integration and unit tests, but often miss a little something – logging. When you use logging you often check if the log level is enabled or not before you log. But this means that you introduce a control flow statement that enables or disables some code. So if you […]
Some time ago I wrote the blog “Remove directories and files permanently from git”. Removing files from a git history is not an unusual task and I thought that it would be nice if there is an easier and faster way to do it. I thought that there should be a gui that help you to find […]